Wild Kratts Wiki
Advertisement

The Kratt-amaran (Wild Kratts Aqua HQ Boat) is one of the alternate bases of operations that the Wild Kratts have used during their adventures. The ship was used in multiple ocean-going missions throughout Season 2 in place of the Tortuga HQ, which made more frequent appearances after being upgraded to go underwater. It first appeared in the episode "Speaking Dolphinese".

Layout[]

The currently unnamed ship is a large catamaran in a whitish color, with a large open deck and a robotic arm comparatively more robust and industrial than Aviva's usual designs. The ship can also house aquatic vehicles such as the Amphi-Sub, and the robotic arm also has a crane cable strong enough to lift the Tortuga. The interior is similar to the Tortuga, but with more open windows and a rectangular central console instead of the circular one found in the Tortuga.

Appearances[]

Wild Kratts objects
Clothing
Machines

Animal AmplifierAnimal VacuumAquaMisting NozzleCommunication Jamming NetDeactivatorDisruptor BeamDolphin DecoderDough BlasterDuplicatorInstaBeach Heat AmplifierMind-control HelmetsMiniaturizerMobile Invention KitPollinator AttractorPose BeamStone DiggerTable Clearer, Dishwasher, Put-on-Shelfer ComboTeleporterTether BeamTime Trampoline

Robots

Bubble BotChristmas Tree RobotDisrupt-o-botFishcamFlycamGila Monster Power WrenchesJaguar-BotMako-Me-Rich 2000Mannequin RobotsMosquito-botsPanda Stuffo Bot 1.0Rhino-dozersRobber-botsRobot ArmRunnerbotZachbot

Transportation
Miscellaneous items

Activation RingArctic PearlChris's Creature Souvenir CollectionColor Infusion WandComputer DriveCorcovado BirdieCreature PodCreature Power Disc HoldersJimmy's ControllerKoki's Master Control TabletLeaf PressMaster Key to the TortugaMessaging OrbMicro XT Power Processing ChipRaptor Vision BinocularsRing ChipSliminatorTime Thruster

Category
Advertisement